Place Value Quest Play free

Place Value Quest in the Classroom

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Place Value Quest shown on a classroom interactive whiteboard.

Why it fits a classroom

Ways to use it

What it covers

  1. Ones Village — numbers are built; 10 ones make 1 ten
  2. Tens Forest — tens and ones, and trading
  3. Hundreds Castle — 10 tens make 1 hundred
  4. Digit Factory — a digit’s position sets its value
  5. Zero Caverns — three-digit numbers and zero as a place holder
  6. Thousands City — 10 hundreds make 1 thousand
  7. Trading Station — four-digit numbers and their zeros
  8. Space Station — ten thousands and beyond
  9. Number Vault — reasoning from clues
  10. Number Kingdom — everything together, up to six digits

Scope: the game covers concepts commonly taught to children aged about 7–10. It is not certified against any curriculum; check it against your own scheme of work. The approach behind it is described in the learning approach, and how the game teaches explains each activity.

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More answers on the FAQ page.